Specific Features
Last updated
Last updated
This tutorial will contain a bunch of smaller tutorials about specific features on the rig that may not be as easy to understand.
The skin downloader is a tool that accesses Mojang's API and downloads a .png file based off the inputted username. It is found under the Materials > Skin
tab.
To use the tool, type a valid Java Edition username into the box and click the download button. The skin will now be applied and stored in the section.
The Downloaded Skins section is an and may be used in the same way as any other one. It is found under the Materials > Skin
tab.
To use it, select a skin from your library by clicking on the box (If there isn't a skin file there then download one using the Skin Downloader) and clicking Apply Skin
.
To reset to the default skin, click Reset Skin
.
Finally, to delete a skin from the library click Delete Skin
.
To append one click the Append Emotion Line
button and re-enter pose mode on the rig. You can now move it around by using the root bone and change the curvature by using its curve bone.
While it is parented to the head by default if you wish to change the bone it is parented to first click the root bone, then click the bone you want to parent it to, enter edit mode, press Ctrl+P (default)
and select Keep Offset
.
If you don't see any of the bones previously mentioned make sure the Emotion Bones
bone layer is enabled under Main > Bone Layers
.
To get started select the most prominent color of your character's skin and put it into the Skin Color
box.
Next, slide the Auto SSS
slider to one, you can use lower settings but it shouldn't really matter.
After that take the sensitivity slider and adjust it until it only has the skin selected, default might work fine but it'll depend on the character.
Finally you can tweak the SSS
slider and Radius
settings until you get something you enjoy.
If you wish to change the SSS color then adjust the SSS Color
color box.
The new parenting system has the ability to make porting rigs from other rigs, ModelBench, or other sources easier but inheriting the bends of the rig. It can be found under the Advanced > Parenting
tab.
To begin, make sure Ice Cube is in the default position as things may be buggy if they aren't
Once you have positioned your meshes and are ready to parent, move each of them into the appropriate parenting collection either in your outliner or using M
then finding the collection
Under the Advanced > Parenting
tab under the buttons category, click the Update Parenting
button and it'll automatically parent everything you've added to the parenting collections
Emotion Lines are a remake of the Emotion Lines features seen on and . They can be found under the Style > Rig Style
tab.
Auto SSS is a feature remade from and will allow you to give your character SSS without separating materials. It can be found under the Materials > Skin
tab.
If you want the mesh to ignore the bend of the rig but still follow the modifiers then use the _IgnoreBend
tag after one of the other tags.