The Skin
Last updated
Last updated
Before we can even think about extruding we have to first take care of the skin, this is a crucial part of any preset and you basically can't go without changing it. There are a few methods of doing this and I will list the ones that I feel are useful down below.
Before starting however, make sure you have the file saved somewhere, don't use the base .blend as you might accidentally overwrite it. I recommend opening a blank blender file, , and then saving it somewhere.
Method 1 one will use the built in skin manager.
To begin click on the rig and open the UI N (By Default
and go to Materials > Skin
Make sure that the current file is unpacked or else it might not work, to do that click the . (Packed ) (Unpacked )
If you don't have the skin with you just input the username and , if you do however have the skin and you don't want to use the downloader or you have a specific skin click the and select your skin.