Controls
Workflow Settings
Anti-Lag
Increases the performance of the rig by disabling certain internal features
Wireframe
Enables a wireframe across the rig, used for debugging
Global Head
Makes the heads rotation sticky and follow the global space instead.
Eye Tracker
Turns on the eye tracker, which isn't parented to the head and can be used to track objects in animation
Control Linking
Links bone layers and their settings together, for example, fingers and the fingers bone layer will toggle when enabling fingers
Toggle 1-4
Please reference the toggle guide!
Update Default Pose
Updates the default pose to the one that the rig is currently in, useful for making presets.
Reset Default Pose
Resets the default pose back to the normal one that ships with Ice Cube
Inverse Kinematics
Right/Left Arm/Leg
Toggles IK for the respective limb
Stretch
Allows the limb to stretch beyond its normal limits
Wrist Lock
Locks the wrist into global space
Ankle
Locks the ankle to the IK controls
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